AI Insights · Timothy · October 2021
Top 5 Tennis Games on iOS in the US: Q3 2021 Performance
Explore the performance metrics of the top 5 tennis games on iOS in the United States during Q3 2021, including downloads, revenue, and active user trends.
Performance of Top 5 Tennis Games on iOS in the US: Q3 2021
In Q3 2021, the top 5 tennis games on iOS in the United States demonstrated varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at their metrics, based on data from Sensor Tower.
Tennis Clash: Sports Stars Game
Weekly Revenue: This game saw a peak revenue of around $77K in mid-July, before experiencing a gradual decline to approximately $55K by the end of September. Weekly Downloads: Downloads fluctuated, peaking at about 22K at the start of the quarter and ending with approximately 17K in the final week of September. Weekly Active Users: Weekly active users started at around 258K and showed a slight decline to about 230K by the end of the quarter, with some variation throughout the period.
Ultimate Tennis
Weekly Revenue: Revenue for Ultimate Tennis varied, with a peak of around $1K in mid-August and a low of approximately $124 in early July. Weekly Downloads: Downloads remained relatively stable, fluctuating between 88 and 179 per week. Weekly Active Users: Active users decreased from around 480 at the start of the quarter to about 394 by the end of September.
Tennis Manager Mobile
Weekly Revenue: Revenue showed some peaks, reaching about $482 in mid-September, with lows around $31 in late August. Weekly Downloads: Downloads were generally low, with a noticeable decline to zero in the latter part of the quarter.
Tennis Champs Returns
Weekly Revenue: Revenue for this game was relatively modest, peaking at around $98 in early July. Weekly Downloads: Downloads peaked at about 291 in the final week of September, showing a steady performance throughout the quarter. Weekly Active Users: Active users increased slightly from around 260 at the start of the quarter to about 386 by the end of September.
Virtua Tennis Challenge
Weekly Revenue: Revenue remained low, with occasional peaks around $71 in late June. Weekly Downloads: Downloads peaked at about 411 in early July and saw a decline to around 244 by mid-September. Weekly Active Users: Active users showed a downward trend, starting at around 963 and ending at approximately 789 by the end of the quarter.
For more detailed insights and analytics on app performance, visit Sensor Tower.